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Chevalier Templier (Points de capacités de skill actif).

 
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AyukoII
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Masculin Lion (24juil-23aoû) 猪 Cochon

MessagePosté le: Lun 25 Oct - 14:17 (2010)    Sujet du message: Chevalier Templier (Points de capacités de skill actif). Répondre en citant


Protection
Requirements Level 32, 23 stat points on power
Skill Level 1
2
3
4
5
SP Cost
( Total ) 
9 
( 9 ) 
12 
( 21 ) 
20 
( 41 ) 
48 
( 89 ) 
173 
( 262 ) 
Mana
20? 28? 37? 71 87
Increase Defense
10
20
30
40
50
Duration
10 minutes
-
-
-
-
Range 20 meters - - - -

Protection cont'd
Requirements Level 66
Level 76
Level 86
Level 96

Skill Level 6
7
8
9

SP Cost
( Total ) 
250 
( 512 ) 
350 
( 862 ) 
450 
( 1,312 ) 
600 
( 1,912 ) 

Mana
112 150 200 250
Increase Defense
60
70
80
90

Duration
20 minutes
-
-
-

Range 20 meters - - -
Helpful Note Increases the physical defense of all party members on radar. This skill has a 3 second cooldown.


Damage Link
Requirements Level 32, 12 stat points in Dexterity
Skill Level 1
2
3
4
5
SP Cost
( Total ) 
9 
( 9 ) 
12 
( 21 ) 
20 
( 41 ) 
48 
( 89 ) 
173 
( 262 ) 
Mana
45? 55? 66? 117 137
Damage Taken
10%
20%
30%
40%
50%
Duration
150 seconds
-
-
-
-
Range 20 meters - - - -
Helpful Note Takes a percentage of the damage the linked player is suffering and re-directs it to you. Player must be in a party with you. Skill is best used on Healers and Mages because of their low defense and health. Also note that the % of damage linked is not set in stone in PvP, and that you can be killed by the damage taken through it. This skill has a 15 second cooldown.


Telekinesis
Requirements Level 38, 17 stat points in Dexterity
Skill Level 1
2
3
4
5
SP Cost
( Total ) 
10 
( 10 ) 
13 
( 23 ) 
22 
( 45 ) 
54 
( 99 ) 
194 
( 293 ) 
Mana
39 53 68 84 102
Chance of Success
40%
50%
60%
70%
80%
Range 20 meters - - - -
Helpful Note Teleports target to you. With regard to "Behavior," a fail causes the target and near monsters to react to a 0 damage hit; with a success, only the near monsters react so. This skill has a 20 second cooldown.

Shield Strike 2
Requirements
Level 41



Skill Level
1




SP Cost
250
( 250 ) 




Mana
100



Chance of Success
80%



Duration
15 seconds



Range
2 meters



Helpful Note
Must have a shield equipped to use this skill. This skill has a 35 second cooldown.


Baller
Requirements Level 44, 52 stat points in Strength
Skill Level 1
2
3
4
5
SP Cost
( Total ) 
11 
( 11 ) 
15 
( 26 ) 
25 
( 51 ) 
60 
( 111 ) 
216 
( 327 ) 
Mana
66 78 93 111 132
Increase
+1/member
+2/member
+3/member +4/member +5/member
Duration 5 minutes
-
-
-
-
Range 2 meters - - - -
Helpful Note A self-buff skill that increases the physical attack amount of all party members on your radar. The more members there are, the greater the physical attack bonus is. Skill only needs to be cast on you, then it'll affect everyone within range. This skill has a 3 second cooldown.

Armor Break 2
Requirements
Level 56 Level 78 Level 88Level 144
Skill level
1
2
3
4
SP Cost
213 
( 213 ) 
300 
( 513 ) 
400 
( 913 ) 
1,440
( 2,353 ) 

Gold Cost
( Total ) 
000440,000,000
( 440,000,000 ) 

Mana
100 150 200250
Power
358 435 523622
Decrease Defense -150 -200 -250?
Duration
60 seconds - -
-
Range
2 meters - --
Helpful Note
Damages target and temporarily decreases their physical defense. This skill has a 7 second cooldown.

Weapon Break 2
Requirements
Level 63 Level 80 Level 90Level 146
Skill Level
1
2
3
4
SP Cost
( Total ) 
150 
( 150 ) 
300 
( 450 ) 
500 
( 950 ) 
1,460
( 2,410 ) 

Gold Cost
( Total ) 
000460,000,000
( 460,000,000 ) 

Mana
100 150 200250
Power
390 481 585700
Decrease Attack -24 -28 -32?
Duration
60 seconds -
--
Range
2 meters - --
Helpful Note
Damages target and temporarily decreases their physical attack. This skill has a 7 second cooldown.

Mana Break 2
Requirements
Level 72 Level 83 Level 92

Skill Level
1
2
3


SP Cost
( Total ) 
200 
( 200 ) 
400 
( 600 ) 
600 
( 1,200 ) 


Mana
180 230 290

Power
300% 350% 400%

Decrease Defense -30 -35 -40

Duration
60 seconds - -

Range
2 meters - -

Helpful Note
Damages target and temporarily decreases their magical defense. Normal hit damage is multiplied by the percentage given for "power." This skill has a 17 second cooldown.

Provoke
Requirements
Level 70, 100 stat points in Strength
Skill Level
1
2
3
4
5
SP Cost
( Total )
 
60 
( 60 ) 
90 
( 150 ) 
140 
( 290 ) 
270 
( 560 ) 
890 
( 1,450 ) 
Gold Cost
( Total ) 
100,000 
( 100,000 ) 
300,000 
( 400,000 ) 
600,000 
( 1,000,000 ) 
1,000,000 
( 2,000,000 ) 
1,500,000 
( 3,500,000 ) 
Mana
109
122
136
151
167
Increase Attack
40%
39%
38%
35%
30%
Decrease Defense
10%
15%
20%
27%
25%
Duration
30 seconds
-
-
-
-
Range
8 meters----
Provoke cont'd
RequirementsLevel 94




Skill Level
6




SP Cost
( Total )
 
1,100 
( 2,550 ) 




Gold Cost
( Total )
 
2,500,000 
( 6,000,000 ) 




Mana
200



Increase Attack
20%




Decrease Defense
40%




Duration
30 seconds




Range
8 meters




Helpful Note
Causes up to 6 monsters within range to target and attack you. Increases their physical attack, but lowers their physical defense. This skill has a 35 second cooldown.


Shield Chop
Requirements Level 102, Shield Chop skill book
Level 110
Level 118


Skill Level 1
2
3


SP Cost
( Total ) 
1,020
( 1,020 ) 
1,100
( 2,120 ) 
1,180
( 3,300 ) 


Gold Cost
( Total ) 
20,000,000
( 20,000,000 ) 
100,000,000
( 120,000,000 ) 
180,000,000
( 300,000,000 ) 


Mana
200
300
400


Power 300%400%
500%


Helpful Note An attack. Normal hit damage is multiplied by the percentage given for "power." For example, if you do damage of 1000 with a normal hit, then when using this skill at level 1 you will do (1000)*(300%) = (1000)*(3) = 3000 damage. This skill has a 60 second cool down.


Defense Posture
Requirements Level 122, Defense Posture skill book
Level 126
Level 130


Skill Level 1
2
3


SP Cost
( Total ) 
1,220
( 1,220 ) 
1,260
( 2,480 ) 
1,300
( 3,780 ) 


Gold Cost
( Total ) 
220,000,000
( 220,000,000 ) 
260,000,000
( 480,000,000 ) 
300,000,000
( 780,000,000 ) 


Mana
200
300
400


Increase Defense
?
?
?


Decrease Movement Speed?
?
?


Duration
15 seconds
-
-


Helpful Note Increases defense but decreases movement speed. The greater the base defense, the greater the boost to the defense. The decrease in movement speed in constant. This skill has a 6 second cool down.


Aura of Defense
Requirements Level 132, Aura of Defense skill book
Level 136
Level 140


Skill Level 1
2
3


SP Cost
( Total ) 
1,320
( 1,320 ) 
1,360
( 2,680 ) 
1,400
( 4,080 ) 


Gold Cost
( Total ) 
320,000,000
( 320,000,000 ) 
360,000,000
( 680,000,000 ) 
400,000,000
( 1,080,000,000 ) 


Mana
1,000
1,500
2,000


Stone of Wise
2
3
5


Increase Defense 100?110
120


Duration
30 minutes
-
-


Range
20 meters
-
-


Helpful Note Increases defense of each member of the party. An item called "Stone of Wise" is required to cast it. This skill has a 6 second cool down.


Taunt
Requirements Level 142
Level 148
Level 154


Skill Level 1
2
3


SP Cost
( Total ) 
1,420
( 1,420 ) 
1.480
( 2.900 ) 
1.540
( 4.440 ) 


Gold Cost
( Total ) 
420,000,000
( 420,000,000 ) 
480.000.000
( 900,000,000 ) 
540.000.000
( 1,440,000,000 ) 


Mana
420
480
540


Power 1000%1500%
2000%


Range
10 meters




Helpful Note Increase aggro value on targeted monster. This skill has a 60 second cooldown time.


Kick
Requirements Level 150
Level 160


Skill Level 1
2


SP Cost
( Total ) 
1,500
( 1,500 ) 
1,600
( 2,100 ) 


Gold Cost
( Total ) 
610,000,000
( 610,000,000 ) 
710,000,000
( 1,320,000,000 )


Mana
400
500


Power 400%500%


Range




Helpful Note Single target attack skill. This skill has a 60 second cooldown time.

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