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Guérisseuse Druide (Points de capacités de skill actif)

 
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AyukoII
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MessagePosté le: Lun 25 Oct - 14:29 (2010)    Sujet du message: Guérisseuse Druide (Points de capacités de skill actif) Répondre en citant

Fast Heal
Requirements
Level 32, 23 stat points in Intelligence
Skill Level
1
2
3
4
5
SP Cost
( Total )
 
9 
( 9 ) 
12
( 21 ) 
20
( 41 ) 
48
( 89 ) 
173
( 262 ) 
Mana
16
21
27
68
84
Health Healed
120
180
240
300
360
Range
20 meters
-
-
-
-
Fast Heal cont'd
RequirementsLevel 56
Level 66
Level 78
Level 92

Skill Level
6
7
8
9

SP Cost
( Total )
 
260
( 522 ) 
350
( 872 ) 
450
( 1,322 ) 
550
( 1,872 ) 

Mana150
175
200
250

Health Healed
420
500
580
660

Range
20 meters
-
-
-

Helpful Note
Fast-casting heal. Has a +50% faster cast speed than Heal. This skill has a 3 second cooldown.

Encourage
Requirements
Level 32, 12 stat points in Dexterity
Skill Level
1
2
3
4
5
SP Cost
( Total )
 
9
( 9 ) 
12
( 21 ) 
20
( 41 ) 
48
( 89 ) 
173
( 262 ) 
Mana
33
40
48
57
67
Increase Attack
8
16
24
32
40
Duration
5 minutes
-
-
-
-
Range
20 meters
-
-
-
-
Encourage cont'd
RequirementsLevel 58
Level 68
Level 82


Skill Level
6
7
8


SP Cost
( Total )
 
250
( 512 ) 
350
( 862 ) 
450
( 1,312 ) 
 


Mana150
200
300


Increase Attack
48
56
64


Duration
10 minutes
15 minutes
20 minutes


Range
20 meters
-
-


Helpful Note
Increases target player's physical attack. Works best with Titans, Knights, Rogues, and Healer-Archers. This skill has a 5 second cooldown.

Greater Heal
Requirements
Level 38, 35 stat points in Intelligence
Skill Level
1
2
3
4
5
SP Cost
( Total )
 
10
( 10 ) 
13
( 23 ) 
22
( 45 ) 
51
( 96 ) 
194
( 290 ) 
Mana
54
68
84
102
122
Health Healed
200
290
380
470
560
Range
20 meters
-
-
-
-
Greater Heal cont'd
RequirementsLevel 58
Level 68
Level 82
Level 94

Skill Level
6
7
8
9

SP Cost
( Total )
 
300
( 590 ) 
400
( 990 ) 
500
( 1,490 ) 
600
( 2,090 ) 

Mana166
220
300
400

Health Healed
650
740
830
940

Range
20 meters
-
-
-

Helpful Note
Recovers a greater amount of health than all the other heals. Works on a single target. This skill has a 4 second cooldown.

Charm
Requirements
Level 38, 17 stat points in Dexterity
Skill Level
1
2
3
4
5
SP Cost
( Total )
 
10
( 10 ) 
13
( 23 ) 
22
( 45 ) 
54
( 99 ) 
194
( 293 ) 
Mana
35
42
75
89
140
Increase Attack
10
20
30
40
50
Duration
5 minutes
-
-
-
-
Range
20 meters
-
-
-
-
Charm cont'd
RequirementsLevel 74
Level 86



Skill Level
6
7



SP Cost
( Total )
 
250
( 543 ) 
400
( 943 ) 



Mana200
250



Increase Attack
60
70



Duration
10 minutes
20 minutes



Range
20 meters
-



Helpful Note
Increases target player's magical attack. Works best with Healer-Clerics, Mages, and Sorcerers. This skill has a 4 second cooldown.


Dispel
Requirements Level 44, 52 stat points in Intelligence,
Level 5 Cure Poison
Skill Level 1




SP Cost
( Total ) 
250
( 250 ) 




Mana
113



Range 20 meters



Helpful Note Removes all harmful effects (stuns/stones, poisons/bleeds, and debuffs) from your target. Requires a weapon for casting. Works to cure the Strayana curse. This skill has a 3 second cooldown.

Mana Shield 2
Requirements
Level 47,
Level 5 Mana Shield
Skill Level
1




SP Cost
( Total ) 
216
( 216 ) 




Mana
150




Increase
100




Duration
10 minutes




Range 20 meters



Helpful Note
Increases target's magical defense. This skill has a 4 second cooldown.

Party Heal 2
Requirements
Level 53,
Level 5 Party Heal
Level 63 Level 76 Level 88
Skill Level
1
2
3
4

SP Cost
( Total ) 
150
( 150 ) 
240
( 390 ) 
380
( 670 ) 
500
( 1,170 ) 

Mana
150 175 200 250
Health Healed
300 350 400 500
Range
20 meters - - -

Party Heal 2 cont'd
Requirements
Level 148,
Level 4 Party Heal 2
Level 158


Skill Level
5
6



SP Cost
( Total ) 
1,480
( 2,650 ) 
1,580
( 4,230 ) 



Gold Cost
( Total ) 
580,000,000
( 580,000,000 ) 
670,000,000
( 1,250,000,000 ) 



Mana
480 580


Health Healed
650 800


Range
20 meters -


Helpful Note
Heals all party members within range. This skill has a 10 second cooldown.

Mark of Despair
Requirements
Level 70, 100 stat points in Intelligence
Skill Level
1
2
3
4
5
SP Cost
( Total )
 
60 
( 60 ) 
90
( 150 ) 
140
( 290 ) 
270
( 560 ) 
890
( 1,450 ) 
Gold Cost
( Total ) 
100,000
( 100,000 ) 
300,000
( 400,000 ) 
600,000
( 1,000,000 ) 
1,000,000
( 2,000,000 ) 
1,500,000
( 3,500,000 ) 
Mana
50
100
150
200
250
Power
120%
140%
160%
180%
200%
Duration
100 seconds
-
-
-
-
Range
20 meters
-
-
-
-
Mark of Despair cont'd
RequirementsLevel 100




Skill Level
6




SP Cost
( Total )
 
950
( 2,400 ) 




Gold Cost
( Total )
 
2,500,000
( 6,000,000 ) 




Mana
300




Power
300%




Duration
100 seconds




Range
20 meters




Helpful Note
Puts the target in a state of dismay. The next time the target is attacked, the damage they receive from the attack will be increased. For example, with level 1 of this skill, the target will receive 120% damage from the next hit. So, if you hit a monster for 1000 damage, then 120% of that would be 1200 damage. This skill's duration is how long the skill will "wait" for the monster to be hit so it can give its effect. This skill has a 20 second cooldown.

Cure Poison 2
Requirements
Level 90,
Level 5 Cure Poison
Skill Level
1




SP Cost
( Total ) 
210
( 210 ) 




Mana
250



Poison Level Cured
Level 11 Poison



Range
20 meters



Helpful Note
Cures the Archer skill Poison Arrow. This skill has a 5 second cooldown.


Barrier
Requirements Level 102,Barrier skill book Level 110
Level 118


Skill Level 1
2
3


SP Cost
( Total ) 
1,020
( 1,020 ) 
1,100
( 2,120 ) 
1,180
( 3,300 ) 


Gold Cost
( Total ) 
20,000,000
( 20,000,000 ) 
100,000,000
( 120,000,000 ) 
180,000,000
( 300,000,000 ) 


Mana
600
700
800


Decrease Damage 30%
35%
40%


Duration
10 seconds
-
-


Range
15 meters
-
-


Helpful Note Reduces damage received by target. This skill has a 55 second cooldown.


Disease Cure
Requirements Level 104, Disease Cure skill book
Level 112
Level 120


Skill Level 1
2
3


SP Cost
( Total ) 
1,040
( 1040 ) 
1,120
( 2,160 ) 
1,200
( 3,360 ) 


Gold Cost
( Total ) 
40,000,000
( 40,000,000 ) 
120,000,000
( 160,000,000 ) 
200,000,000
( 360,000,000 ) 


Mana
100
200
300


Level Cured
7
8
9


Range
20 meters
-
-


Helpful Note Cures "Disease". What "Disease" is is currently unknown. This skill has a 10 second cooldown.


Curse Cure
Requirements Level 106, Curse Cure skill book
Level 114
Level 122


Skill Level 1
2
3


SP Cost
( Total ) 
1,060
( 1,060 ) 
1,140
( 2,200 ) 
1,220
( 3,420 ) 


Gold Cost
( Total ) 
60,000,000
( 60,000,000 ) 
140,000,000
( 200,000,000 ) 
220,000,000
( 420,000,000 ) 


Mana
200
300
400


Level Cured
Level 7 Curse
Level 8 Curse
Level 9 Curse


Range
20 meters
-
-


Helpful Note Cures the Witch skill Seed of Agony. This skill has a 10 second cooldown.


Heal Master
Requirements
Level 126, Heal Master skill book Level 134


Skill Level
1
2


SP Cost
( Total ) 
1,260
( 1,260 ) 
1,340
( 2,600 ) 



Gold Cost
( Total ) 
260,000,000
( 260,000,000 ) 
340,000,000
( 600,000,000 ) 



Mana
5001000


Health Healed
20%30%


Range
20 meters-


Helpful Note
Heal listed percentage of the target character's HP. This skill has a 6 second cooldown.


Party Heal Master
Requirements
Level 128, Party Heal Master skill book Level 136


Skill Level
1
2


SP Cost
( Total ) 
1,280
( 1,280 ) 
1,360
( 2,640 ) 



Gold Cost
( Total ) 
280,000,000
( 280,000,000 ) 
360,000,000
( 640,000,000 ) 



Mana
1000 1500


Health Healed
10 20


Range
15 meters -


Helpful Note
Is supposed to heal a large amount of the HP of all party members within range. The effect of level 1 of the skill is listed as being "10". It obviously isn't "10 HP", but it may be "10%". This skill has a 6 second cooldown.


Whisper of Water
Requirements
Level 132, Whisper of Water skill book Level 137Level 140

Skill Level
1
2 3


SP Cost
( Total ) 
1,320
( 1,320 ) 
1,360
( 2,680 ) 
1,400
( 4,080 ) 


Gold Cost
( Total ) 
320,000,000
( 320,000,000 ) 
360,000,000
( 680,000,000 ) 
400,000,000
( 1,080,000,000 ) 


Stone of Wise235


Mana
1000 1500
2000


Defense Increased
100 150
200


Duration30 minutes30 minutes30 minutes

Range
20 meters --


Helpful Note
A buff that increases the magic defense of all party members using the power of water. Need an item called "Stone of Wise" to cast this. Cannot use magic defense minerals while this skill is in effect. This skill has a 6 second cooldown.

Fast Heal 2
Requirements
Level 142,
Level 9 Fast Heal
Level 152


Skill Level
1
2



SP Cost
( Total ) 
1,420
( 1,420 ) 
1520
( 2,940 )  



Gold Cost
( Total )
470,000,000
( 470,000,000 ) 
570,000,000
( 1,040,000,000 ) 



Mana
420 520



Health Healed
800 900



Range
20 meters -


Helpful Note
Fast-casting heal. Has a +50% faster cast speed than Heal. This skill has a 3 second cooldown.

Greater Heal 2
Requirements
Level 144,
Level 9 Greater Heal
Level 154


Skill Level
1
2



SP Cost
( Total ) 
1,440
( 1,440 ) 
1,540
( 2,980 )  



Gold Cost
( Total )
540,000,000
( 540,000,000 ) 
640,000,000
( 1,180,000,000 ) 



Mana
440 540



Health Healed
1100 1250


Range
20 meters -


Helpful Note
Recovers a greater amount of health than all the other heals. Works on a single target. This skill has a 4 second cooldown.

Power Storm
Requirements
Level 150 Level 160


Skill Level
1
2



SP Cost
( Total ) 
1,500
( 1,500 ) 
1,600
( 3,100 )  


Gold Cost
( Total )
610,000,000
( 610,000,000 ) 
710,000,000
( 1,320,000,000 ) 



Mana
500 600


Power
250% 300%


Range
20 meters -


Helpful Note
Power attack to enemy by power storm. The only attack skill for clerics. This skill has a 8 second cooldown.

Grand Totals
  • The total SP needed to max out all of these skills is 41,943.
  • The total gold needed to max out all of these skills is 8,196,000,000.

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